Chatbots add intelligence to Sherlock Holmes game

December 23, 2009 | Source: New Scientist Tech

An online game promoting the new movie Sherlock Holmes allows players to use natural language in their typed interrogations.

Unlike keyword recognizers, the game uses statistical analysis and fuzzy logic to try to find the best match for what was said against a vast number of predictions before supplying the appropriate response.

To solve the mystery (via Facebook), players must collect clues and use them to decide which questions they ask the virtual witnesses and suspects.